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Home of Wargamers 2026 is almost here
Tue, 8 September 2026



Home of Wargamers 2026 is almost here. Our yearly live showcase, streamed on Twitch and YouTube, returns on September 30th with fresh announcements, updates and a look behind the scenes at what's coming from Matrix Games.

This edition brings together longtime fan favorites and brand new projects. Developers and producers will step up to walk you through what they've been building, share previews, and talk about where their games are headed next.

On the schedule: Strategic Command, Armored Brigade II, Decision Point, Decisive Campaigns, Flashpoint Campaigns: Lowland Lions, Commander: Europe at War, Nuclear War Simulator and more, a mix of reveals, walkthroughs, and titles landing very soon.

Mark your calendar: September 30th, 2026 at 7 pm CEST.
Join us on YouTube and . See you there for an evening of strategy and wargaming.


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Outmatched, outgunned, but not outsmarted, you'll command a tank squad in tense urban warfare across a shattered megacity. A great power has collapsed, and opportunity is in the air. Take contracts and ambush powerful enemies, customize your squad, and reap the rewards.

Home page
Steam


Single-player


Armaphract Gameplay Trailer



About

A slow paced tactical tank sim with bursts of action. You can choose to be methodical, pausing to plan out every move, or advance violently and adapt on the fly.



This game is still early in development. Please follow or wishlist if you want to be be notified when the game is out! Additionally, feel free to join the discord to chat with the community or try a dev build on itch.

Maneuver through desert streets, assessing choke points and watching for ambushes in the alleys. Use powerful ordnance to eliminate clustered forces or collapse buildings to form new routes. Smoke to stage a push or obscure a retreat. Fight intelligent enemies which play by the same rules, lying in wait, organizing flanking attacks, or regrouping when threatened. Infantry can stalk armor from buildings across the map, which are destructible.

You'll have time, even in the most chaotic battles,...

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Comparison of 'Paper' Wargames and the HistWar Simulator
September 2, 2026



Regarding tactical realism, HistWar and Napoleonic paper wargames approach the problem with two almost opposite logics, even if they aim for the same final objective.


"Physical" rather than abstract modeling

HistWar offers a precise and deterministic modeling of combat, taking into account numerous parameters such as the relative position and orientation of the protagonists, the presence of corps commanders or guard units, the density and formation of regiments, their quality, their value, their morale, and their fatigue.

This is the fundamental difference with paper: on the tabletop, a regiment's formation (line, column, square) is represented by an abstract convention—a counter is turned, figures are aligned according to a written rule, and a numerical modifier applies ("+1 if in line", "-2 if flanked"). In HistWar, each figure represents one or two real combatants, so the formation literally emerges from the individual position and orientation of each simulated soldier—it's not a modifier read from a table; it's a real geometry that mechanically produces its effects.


Morale as a system, not a dice roll

Paper generally...

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ETC 2026 – The Biggest Flames of War Tournament of the Year Is Made in Italy!
August 16, 2026



By Paolo Paglianti

Twenty-six teams made up of 156 players converged on Milan for four days of Flames of War. Wargaming friends from every corner of the globe came together for dice rolling and good times. For me, it was a dream that finally came true.


I first started playing at ETC thanks to an invitation from my friend Soren Petersen, who in 2022 asked me to play as a "mercenary" for the Icelandic team. What an experience! All the best FOW players in the world compete for a spot on their national team—or, indeed, as mercenaries—to take part in the most important and prestigious tournament of the year. That year, with Team Iceland, we also won the award for "Most Sporting Team," and I even finished second in the individual standings.

Over the following three years, I returned as a regular member of Team Italy, with more than satisfactory results: third place in Belgium, another third place in Poland, and second place in Austria. However, since I also really enjoy organizing tournaments (I've been doing it since 2001!), from my very first ETC I had dreamed of bringing the event to Milan, Italy....

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